Mortal Kombat: Legacy Kollection: An Almost Perfect Triumph for the Fighting Game Brand
Mortal Kombat continues to hold numerous undisclosed elements and the ability to amaze, more than 30 years after its initial debut in coin-op establishments. The recent anthology including the brand's formative years, featuring four original arcade titles, various home ports, and related titles, is more than just a well-emulated collection of iconic titles along with lesser-known entries — it additionally serves as a comprehensive historical account about the creation of the legendary series.
Being a long-time devotee of the franchise who has closely monitored its creation and evolution, there was numerous fresh aspects for me to discover and admire about the series.
What Defines the Legacy Kollection
Mortal Kombat: Legacy Kollection similar to other vintage game anthologies from the development team Digital Eclipse, portion educational film, part playable archive. This compilation features emulated versions of the original arcade Mortal Kombat, Mortal Kombat 2, Mortal Kombat 3, and Mortal Kombat 4, including television and mobile versions of several of these titles. The collection even includes the series' ventures at spinoffs, like action-oriented titles Mortal Kombat Mythologies: Sub-Zero and Mortal Kombat: Special Forces — two of the franchise's worst entries.
The Legacy Kollection thus isn't a greatest hits compilation, but an examination of the series' formative period, when the creators at Midway and series co-creators the creative duo behind the series were figuring out how to make a fighting game, created from video recordings of real actors, through experimentation. Observing the archival material — which includes archival footage, contemporary discussions, and reproductions of classic advertisements, comics, and even interoffice faxes — it's remarkable to see how Mortal Kombat went from modest origins to a worldwide phenomenon. It's genuinely amazing to watch a handful of young game developers, operating with virtually no plan or supervision, direct their entertainment passions into birthing an iconic game franchise.
Educational Component
The documentary portion of Mortal Kombat: Legacy Kollection documents the ascent of the combat franchise and the founders' vocational paths at the currently closed Midway. It then goes on to show how the very same individuals addressed how to routinely one-up themselves, experiencing considerable pressure to repeat their success. It represents an intriguing historical record composed of VHS tapes and film-based pictures and manual drawings, which reveal the self-made character of the series' creation process and how word of mouth helped spread its rumors and hidden aspects of Mortal Kombat in its arcade heyday. Presented in manageable segments, it's an eminently watchable series of documentary shorts that covers video games, graphic novels, movies and even the silly live-action tour. It also includes some unused moves and digital fighter representations among its previously unreleased material.
Interactive Experience
Placed within the five-segment historical film's chronology are invitations to experience the original releases. During specific moments, users can directly access a combat game session or a console adaptation to revisit its gameplay and visual presentation, recreated with impressive accuracy on current technology.
I allocated the majority of my time engaging with the vintage coin-op games, particularly Mortal Kombat, Mortal Kombat 2, and Ultimate Mortal Kombat 3. Numerous titles here stand the test of time, particularly during one-on-one local play. But playing against the artificial intelligence fighters in these releases is a demonstration of how basic and unjust the programming was in the franchise's pioneering releases. Computer-directed fighters obviously use unfair advantages or are otherwise dumb as rocks. Lacking a human opponent — internet multiplayer exists in numerous anthology releases, but somewhat limited in options — the experience will be incomplete.
Visual Options
The 23 playable Mortal Kombat games in the compilation, a blend of coin-op, home system, and portable titles, are precisely simulated, though I have noticed a couple minor issues — mainly control latency and intermittent errors, particularly in Mortal Kombat 4. Even though the releases are primarily displayed authentically, the development team has included some smart quality-of-life features and graphical adjustment settings. For instance, you can choose to reveal combatant-unique actions on the display and select to activate endless periods to execute finishing moves. There are also options for accessing hidden fighters, without having to perform complicated methods to access them.
Visually, the games can be played with a variety of filters and visual treatments. Mortal Kombat: Legacy Kollection provides highly authentic effects that reproduce the CRT monitors of gaming halls or domestic TVs, or the greenscale screen of a Game Boy. An especially welcome feature is the setting to activate gaming hall-style borders encircling the display, with the MK game of your choice precisely and gently mirroring against the simulated dark plastic edges. It's very artistically charming.
Bonus Elements
There are plenty of appreciated elements beyond the historical footage and recreated vintage titles, including a music player that allows users to rediscover the music from multiple combat titles without the din of combatants violently defeating each other. Additionally included are character profiles that feature histories and the various bits of lore presented by the demo sequences of coin-op titles and final sequences.
Historical Preservation
Among the most significant features for committed franchise followers is the opportunity to play a piece of "lost media" in the format of Ultimate Mortal Kombat 3 Wavenet Edition. This particular edition, a somewhat revised iteration of Ultimate Mortal Kombat 3, was an pioneering effort from the developer at one-on-one internet-based play in gaming halls. The Wavenet Edition of the game is practically indistinguishable to UMK3, but included the option to compete against internet adversaries and featured various slight glitch repairs and refinements. But the Wavenet update failed to achieve popularity, in part